Case Study - Control Unofficial Game Trailer

Unofficial game trailer created using self-captured footage and existing game assets

Client
Self/Remedy Entertainment
Year
Service
Virtual video capture, storytelling and editing

Overview

This spec project entailed capturing game footage, selecting in-game dialogue to tell the story, and editing the self-captured footage along with existing assets and cinematics to create a compelling game trailer.

What we did

  • Virtual Video Capture
  • Storytelling
  • Video Editing

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Tell me about your project

Based Out Of

  • Pennsylvania
    Scranton
  • New York
    NYC