Case Study - Control Unofficial Game Trailer
Unofficial game trailer created using self-captured footage and existing game assets
- Client
- Self/Remedy Entertainment
- Year
- Service
- Virtual video capture, storytelling and editing
Overview
This spec project entailed capturing game footage, selecting in-game dialogue to tell the story, and editing the self-captured footage along with existing assets and cinematics to create a compelling game trailer.
What we did
- Virtual Video Capture
- Storytelling
- Video Editing